Developed by: Troika Games - Activision (2004) - First-Person Action RPG - Rated: Mature
Vampire: The Masquerade – Bloodlines, abbreviated as Bloodlines or VTMB, is a computer role-playing game for Windows developed by Troika Games in 2004. Like Activision's Vampire: The Masquerade – Redemption, Bloodlines is set in White Wolf, Inc.'s Vampire: The Masquerade universe also known as the World of Darkness (WoD), but it is not a sequel to the earlier game. The game allows the player to choose one of several different vampire clans and progress through the game according to the different strengths and weaknesses of the player's character, as in its paper and pencil role playing origins.
Following Redemption, Bloodlines is the second PC title based on White Wolf's successful tabletop role-playing game, Vampire the Masquerade, and features a first-person action style similar to that of its 2000 predecessor. In the role of vampire character, gamers adventure through a mature-themed story set in the dark underworld of a gothic Los Angeles. Players can engage in both ranged and melee combat, while exploration, character development, and other role-playing elements are also important. Bloodlines was developed by Troika Games, which was founded by members of the Fallout and Fallout 2 teams and is known for the well-received Arcanum, as well as the D&D-based RPG Temple of Elemental Evil.
From the Manufacturer: First-person roleplaying game, based on White Wolf's popular Vampire: The Masquerade pen-and-paper RPG. Vampire: The Masquerade - Bloodlines combines intense first-person action with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits.
Developed by Troika, Vampire: The Masquerade - Bloodlines runs on Valve Source Technology - the same game engine technology that powers Half-Life 2.
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