Unreal Tournament 2004 [PC Game]
|Platform: IBM PC Compatible
Publisher: Atari, Inc.
Release Date: March 16, 2004
Developer: Epic Games
Rating: ESRB: M (Mature)
System Requirements: Microsoft® Windows® 98 / Me / 2000 / XP I
Buy For: $19.99 - $19.99
Condition: [LIKE NEW] "US Retail" Mini boxed copy, 100% complete & in mint condition
Availability: Usually Ships within 24 to 48 Hours
Eligible for FREE tracking & delivery confirmation
Developed by: Epic Games - Atari (2004) - First-Person Shooter - Rated: Mature
All of the modes of play and maps from Unreal Tournament 2003, along with the downloadable mission packs from 2003, more
than 20 original maps, and a number of other features can be found in Unreal Tournament 2004. One major addition to the Unreal
Tournament series is the inclusion of vehicles. Both land and air-based vehicles are accessible, as are a number of new weapons,
including land mines, rocket-propelled grenades, and stationary gun turrets.
Returning from the original Unreal Tournament is Assault mode, which has one team attacking an objective while another
defends the objective. After one round, the teams switch sides with the former defenders attempting to complete the assault
faster than the other team. New to the series is Onslaught mode, which is where users will utilize the aforementioned vehicles.
Maps in Onslaught mode are much larger than those found in the other modes of play. Teams are required to capture Power
Nodes as they progress across the map, eventually establishing a link to the enemy's Power Core and destroying it.
From the Manufacturer: Unreal Tournament 2004 (PC Games, 2004) Epic has taken the core of Unreal Tournament 2003, with its
massively improved graphics, new weapons, and huge levels, and added layers and layers of polish and game play depth. Along
with all of UT2003's game modes and maps, UT2004 will be released with vehicles, new weapons, two new game modes, and
more new maps. The popular Assault mode from the original Unreal Tournament makes a welcome return to the series. The
game mechanics remain the same: one team attacks by completing a series of objectives, while the other team must prevent
them from succeeding. The new Onslaught mode is best described as connect-the-dots, where players compete to take over
neutral nodes and establish bases in strategic locations.